Montréal, Canada, 2020-02-03 -
After renovations that lasted over 18 months, Eidos-Montréal™—known for the global success of Tomb Raider® and Deus Ex® games—finally moved back into their workspace in September. The studio, located in the heart of Montréal and designed in collaboration with local architecture firm La SHED, now occupies an area of nearly 60,000 square feet (more than six U.S. soccer fields)! Its initiators see the project as a new way to envision video game production: at the intersection of creativity and community.
"Sometimes we forget that games are first and foremost cultural products. They need environments that encourage knowledge sharing and collaboration," says David Anfossi, Head of Studio at Eidos-Montréal. "In the 12 years since we opened in Montréal, we've gone from 3 to 500 employees. We need to think of the space as a whole—an expression of the sense of community and family that sets us apart."
An adult playground
At the heart of the new space is an open staircase that leads to two floors. The common area is unique and reminiscent of a forum: a meeting place where narratives converge. Bright triangular light fixtures were installed on the ceiling to evoke movement, and chosen materials pay homage to the Japanese culture that connects Eidos-Montréal to its parent company, Square Enix®. To achieve this warm, minimalist atmosphere, Eidos-Montréal teamed up with a specialized residential architecture firm: La SHED.
"The project rests on the concept of breaking down walls to drive connections and sharing between the studio's 500 creators," says Yannick Laurin, architect and founder of La SHED. "Everything—volume, texture, lighting, visuals—was designed to make the workspace feel like a village where people work together, collaborate and communicate."
The studio wants to attract talent and expertise to cultivate their own know-how and innovation in a unique environment with the latest technologies. The space features a new motion capture and high-performance photogrammetry studio, a user research lab, a 4K projection room and a Dolby Atmos® voice recording and mixing studio, among the most cutting-edge in the industry.
The space also features Montréal-made furniture from De Gaspé and Kastella and custom built-ins from Marfoglia, which supports the local economy.
To learn more, check out the documentary at https://www.youtube.com/watch?v=mFAK_txADUw&vl=fr
Eidos-Montréal™ (a Square Enix® studio) is focused on creating immersive and captivating experiences. For the last decade, the development teams at Eidos-Montréal have orchestrated the successful reboot of the DEUS EX® series (Deus Ex: Human Revolution®, Deus Ex: Mankind Divided®), released the latest entry in the THIEF® franchise, and have also played a key role in the development of the award-winning TOMB RAIDER® series. To ensure its creative vision can be realized in-game, the studio has developed its own cutting-edge technology, the Dawn Engine®. The studio also provides technical support for Square Enix operations around the world, including research and development, quality assurance, and playtests.
About Square Enix Inc
Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix group of companies. Square Enix, Inc. is affiliated with a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal™. The Square Enix group of companies boasts a valuable portfolio of intellectual property including FINAL FANTASY®, which has sold over 149 million units worldwide; DRAGON QUEST®, which has sold over 80 million units worldwide; TOMB RAIDER®, which has sold over 75 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.
More information on Square Enix, Inc. can be found at https://square-enix-games.com