INTERACTIVE INSTALLATION BY BRIDGE AND PLATIGE IMAGE

INTERACTIVE INSTALLATION BY BRIDGE AND PLATIGE IMAGE

Category
Exhibitions

INTERACTIVE INSTALLATION BY BRIDGE AND PLATIGE IMAGE

Platige Image as Artists

it's a joint work by Platige and Bridge


Bridge and Platige Image created a physical space manifesto for new offices of Platige Image. Platige Image’s work in animation and post-production blurs boundaries between creativity and technology. The installation is a spatial canvas ready to display creative content from artists working at Platige and to engage visitors too. It was designed to be a living organism in the lobby space and take an active part in company’s everyday life.


IDEA “Our task was to create a statement piece for Platige Image lobby space. Specificity of what Platige does served as a starting point for the project. The primary goal was to create a spatial canvas so that each artist working at Platige could add their creative content to it and the visitors could become engaged as well” says Mikołaj Molenda (Bridge, creative director). DESIGN


The installation is a complex, algorithmically generated form integrated with video mapping which reacts to what’s happening in the lobby space. Multicellular structure dominates and organizes the entrance. The project joins unique know-how of the team involved. Bridge was responsible for algorithmic design, 3D printing, video mapping and Platige Image for programming interaction with Kinect. Both teams took part in creative direction of the project. Original concept came from Platige Image which acted as a client and as part of the project team simultaneously.


PRODUCTION


“We have developed a custom algorithm with Rhino Grasshopper which allowed us to design complex geometry fulfilling multiple criteria at once. The criteria range from aesthetics through video mapping and 3D printing requirements” - says Michał Piasecki (Bridge, creative director). “We decided to use 3D printing to build the installation because it provides high precision. Direct correspondence between physical realization and digital model was crucial for interactive mapping to work on such complex structure” he adds.


Desktop ZMoprh printers based on open-source RepRap project where used to produce the installation. The printers used FDM technology. Biostagog is composed of 3160 cells which were subdivided into over 800 panels to fit into ZMorph priners’ working space. 5 machines where used 24 hours, 7 days a week for 3 months to print it.


INTERACTIVE MAPPING


The video mapping is designed as a multilayered animated structure reacting to data from installation’s surroundings. It is generated in real time with a custom algorithm feed with Kinect and geometry data.


“The installation begins to exhibit multiple behaviors when people are present in the lobby. They become an attractor for the projection which mirrors their silhouettes when they remain in front of it for a while. It warms up with light and color adding a very human touch to the workplace” sums up Adam Wierzchowski (Platige Image, R&D Lead).

Project Credits
Residence Neocity
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Residence Neocity

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