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Serpentine Gallery Pavilion 2002

The design of the Serpentine Gallery Pavilion 2002 by Toyo Ito and Cecil Balmond was based on an algorithm of a cube.


The Serpentine Gallery Pavilion 2002 appeared to be an extremely complex random pattern that proved, upon careful examination, to derive from an algorithm of a cube that expanded as it rotated. The numerous triangles and trapezoids formed by this system of intersecting lines were clad to be either transparent or translucent, giving a sense of infinitely repeated motion.


'Why can't all new buildings be this good? Toyo Ito's magical summer pavilion at the Serpentine Gallery is a lesson in imagination' - Evening Standard

Project credits

Arquitetos
Arquitetos
Engenheiros

Project data

Ano do Projeto
2002
Categoria
Pavilhões

Serpentine Pavilion, Toyo Ito and Cecil Balmond

Winner of the Gengo Matsui prize for engineering, the 2002 Serpentine Pavilion was a collaboration between Balmond and Toyo Ito. The intention: to transform the most ordinary of spatial typologies – the box – into something extraordinary.Noticing the pathways and channels intersecting Hyde Park, like the enigmatic Nazca earthworks, Balmond used a network of lines and velocities to criss-cross through the Pavilion’s box shape. A specially developed algorithm was proposed: half to a third of adjacent sides of the square, which quickly resulted in a pattern of many crossings. The lines and crossings became supportive steel blades, and a chequered pattern of glass and aluminium panels added to the sharpness of form.

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