When facing the project, the location and whereabouts were part of the main points of interest. Among the Oeste Park and Campo del Moro in Madrid, six blocks advance in a slope towards the Plaza de España. In between these blocks, a street on a ramp leads to the interior of one of them. Inside, a side street of brickwork facade displays several doors that lead into passing apartments. In such a particular neighbourhood, these doorsteps also act as hallways, and the gradient between the private and the public realms has a strong presence.
The owners were looking to transform the apartment into more versatile and indefinite spaces. In its original state the dramatically high ceilings suggested the idea of a vertical path inside the dwelling, in such a way as to continue with the ups and downs exhibited by the neighbourhood. Also, the carefully displayed bricks of both facades encouraged the possibility of a design strategy based on artisan expressions.
The original intention was to project these impressions into the interior while enhancing the existing dialogue between the private and the public space.
Once the existing conditions were reinforced and isolated, a metalic structure was installed in one of the main spaces in order to host a second floor. Also, both hygienes were separated in defined niches: the shower was located in the way that led to the kitchen and covered with yellow tiling whereas the toilet was covered with green tiling and located in the pathway towards the stairs that lead to the upper floor.
The volumes that dealt with a change in height were built with exposed bricks and the original wood textures were treated and colourfully painted.
In its current state there is no clear bedroom, and both the lower and upper floor can perform as bedroom, hall or living-room equally.
1. Mosaic del Sur – bathrooms tiling - Zellige
2. Roca – toilet
3. Tres Grifería – bathrooom fittings and faucets
4. Robert McNeel & Associates - 3D design - Rhinoceros 5.0
5. Adobe Inc. - 2D design - Photoshop
6. Chaos Group- Rendering – V-Ray for Rhinoveros 5.0